3D scan of a witner hat
Something that was on my mind, always wanted to try to scan a winter hat. One of the more interesting tings was how to set the hat to keep its position. After some failed attempts this is what I got.
5K low poly model with inside of the hat, didn`t want to go any lower that this. one 8k texture map and 8K normal map for the details.
This is high poly model in Zbrush
5K low poly model with inside of the hat, didn`t want to go any lower that this. one 8k texture map and 8K normal map for the details.
This is high poly model in Zbrush
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